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APOCALYPTIC WEAPONS

Props, Asset Packs

3d game art props - bank heist collection

Released:

Jan 25, 2024

Our latest Apocalyptic weapons pack with all kinds of possibilities for your different worlds and ideas

Melee Weapon - The Rabbiter

Welcome our last Apocalyptic weapon before the New Year, "The Rabbiter." Dinner is served... Grab your knife and fork and dig in! The Rabbiter is the perfect multi-tool for all of your Holiday and Apocalyptic needs. Use the blunt end of the handle to crush the garlic and tenderize the Christmas Ham. Flip the power switch to electrify the utensils for safety purposes if you're Home Alone 😉 And I'm sure you've heard of a lucky rabbits foot, why not take it a step further and put a whole f**kin rabbit on the top of this thing! You lucky son of a b**ch... You'll need it out there when the world's ending. May The Rabbiter be your protector and good friend when you're in need.


  • Robin Mariančík - Weapon Design, Modeling, Texturing, Renders, Bad@ss

  • Jacob Norris - Art Direction, Feedback, Renders

  • Some Megascans were used as background assets for the table renders.


Melee Weapon - Inferno's Edge

Our latest game asset has all kinds of possibilities for your different worlds and ideas. Let's set the mood and imagine... With the world regressing to more basic human instincts, we resort back to our primal nature and call upon FIRE to bring us salvation! Inferno's edge will set your enemies ablaze. Whether it's zombies, your holiday turkey that came out a little dry (Tofurky for the vegans), or that game console after the boss defeated you for the 50th time, this super heated sword will demolish and slice through anything it touches. Beautifully cut holiday ham Tofurky for the vegans, or a hacked apart, OMG WHAT DID YOU DO?? I won't ask... In any case, this is the weapon for you! Don't let the apocalypse pass you by without picking one of these up for yourself 😉 This Asset is part of a larger project we are working on internally and are looking forward to continuing to share updates with you all!


  • Niels Couvreur - Weapon Design, Modeling, Texturing, Renders, Bad@ss

  • Jacob Norris - Art Direction, Feedback, Renders

  • Some Megascans were used as background assets for the table renders.


Melee Weapon - Spark Slugger

We hope you all enjoy our finished weapon concept that we like to call the "Spark Slugger." There were a few other names in the running, the Shocking Swinger, the Bat-tle Axe, Shock and Awhhh! and a lot of fun ones, but when a name is right, you can just feel like it. Just like you might feel these 100mA of electricity running through the metal edge! Yikes, that is, if the axe blade doesn't hurt enough on its own, but to be fair it's the apocalypse, so what is even scary these days when you've seen everything? The Zombies? The infected water supply? Seeing yourself in the mirror after your Spark Slugger haircut? Haha that might be fun 😆 Just be sure to switch off the battery pack when you're done and keep your mind and the blade sharp. You'll be fine out there with your handy Spark Slugger by your side. This Asset is part of a larger project we are working on internally and are looking forward to continuing to share updates with you all!


  • Daniel Santos - Weapon Design, Modeling, Texturing, Renders, Bad@ss

  • Jacob Norris - Art Direction, Feedback, Renders

  • Daniel Santos has been working with us for some time now, but much of his work with us is still under wraps for the time being. We're so happy to be able to finally share some of his incredible artwork! Thanks so much Dan for all of your beautiful contributions

  • Some Megascans were used as background assets for the table renders.

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