
These days, finding quality resources online can be challenging. Between AI-generated content and low-quality products flooding search engines and marketplaces, word-of-mouth often feels like the only reliable way to find what you are looking for. At our studio we're always asking one-another for suggestions and references, and want to share these with you, too!
This blog provides artists with a list of quality resources from reliable sources. We've chosen to focus on Texturing, a specialization we're passionate about both in our internal projects and client work. With the resources listed below, you will be on your way to creating stunning textures for props and environments.
Check them out below!
References: Texture Ninja
Texture Ninja is an excellent website offering over 5,000 free reference materials. You'll find a wide range of options, from common materials like wood and concrete to more unique references, such as fingerprints and blood splatters.
References: The Met Collection
By Met Museum

The Met's online collection is an invaluable free resource for finding references of historical objects. Its search and filtering options provide a quick and easy way to find what you are looking for. We particularly love it for finding cool props with worn textures, like the helmet in the picture above.
Tutorial: Substance Painter: Pushing Your Texturing Further
By Jason Ord
This free ArtStation Learning course is perfect for mastering intermediate-level texturing techniques in Substance Painter to create photorealistic, game-ready 3D assets.
Substance Designer Survival Kit
A must-have for anyone exploring Substance Designer. The Survival Kit offers straightforward node recipes by Vincent. Everything is presented in a single graph with clear explanations to help you grasp the fundamentals. Part 1 is available for free, and you can also get the Survival Kit Part 2 which is focused on Stones, Soils, Woods, Metals and Patterns.
Tutorial: Mastering Materials: Noise
This is a great, easy to understand tutorial if you are struggling with understanding Noise. Learn the importance of noise and its role in enhancing material and texture quality for games and movies, when and how to use noise effectively, as well as when it's advisable to avoid it.
Tutorial: Usage of Normal Map in Substance Painter
By Adrien Roose

In this tutorial, Adrien explains the key difference in using the normal map, its advantages for microdetails, and how it provides sharper results, especially for micro surface damage and scratches. He also covers how to use the height to normal filter, which provides the ability to convert details from the height channel to a normal map in real-time in Substance Painter.
Tutorial: Creating Real-Time Props in CAD - Texturing
By Niels Couvreur for Sierra Division

For Niels, texturing is the most rewarding part of the pipeline. In this tutorial, Niels demonstrates how to add realistic textures to a Vintage Camera using Substance Painter.
Alphas: Texturing Essentials Vol 1 to 4 Substance Painter
By Ayi Sanchez
These Alpha packs for Substance Painter are made to ensure your assets look as real as possible. Ayi himself uses them daily for his projects and we can't recommend them enough.
Nature Textures Bundle - 4 in 1
By PurePolygons
Created by Sierra Division's Creative Director, this pack includes high-quality organic textures for Tree Bark, Grass Mud & Puddles, Rock with Moss, and Stone Ground. With this pack you will be able to create some outstanding natural environments.
BWTools 2.1 - Substance Designer Plugin
By Ben Wilson
Stay organized with BW Tools, a plugin pack for Substance Designer designed to streamline graph organization tasks. This package integrates seamlessly into Designer's UI, allowing users to set hotkeys and customize settings for various tools, ensuring a smoother workflow.
Fill+ for Substance Painter
By Doru Bogdan

Made by our Lead Environment Artist at Sierra Division, this tool has helped us on many projects. Fill+ is an improved fill filter for Substance Painter. It has built in controls for levels, blur, sharpening ,clamping, and some other nice bells and whistles!
Dete Art Resources
We simply could not settle on a favorite product, so we are sharing Daniel's entire store. You will find high-quality Substance resources for studios, professionals, and individuals. These include everything from Tutorials, Nodes, Textures and Graphs.
ZBrush - 250 SF Trim Brushes
By JROTools
If you are working in ZBrush, you should check out these brushes by JROTools. This set contains 256 SF trim brushes for ZBrush. Great for sculpting details and textures on assets. PSD, Tiff, Jpeg alphas are also included.
We trust these resources will enhance your texturing projects, and be sure to dive into the portfolios of the artists listed above for inspiration and pro insights.
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